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Mason Turner

"To the long night ahead."



___________
POWER
FINESSE
RESISTANCE
_____________________
●●○○○○○○○○ Intelligence
●●●○○○○○○○ Wits
●●○○○○○○○○ Resolve

HEALTH:
●●●●●●●○○○
○○○○○○○○○○

WILLPOWER:
●●●●●○○○○○
○○○○○○○○○○
_____________________
●●○○○○○○○○ Strength
●●●●○○○○○○ Dexterity
●●○○○○○○○○ Stamina

HUMANITY:
●●●●●○○○○○
_____________________
●●○○○○○○○ Presence
●●○○○○○○○ Manipulation
●●●○○○○○○○ Composure

Size: 5
Speed: 11
Defense: 3
Armor: 0
Initiative Mod: 7
 






________________________________________
SKILLS & SPECIALIZATIONS

MENTAL
○○○○○○○○○○ Academics
●○○○○○○○○○ Computer
●○○○○○○○○○ Crafts
●●○○○○○○○○ Investigation
○○○○○○○○○○ Medicine
○○○○○○○○○○ Occult
●○○○○○○○○○ Politics
○○○○○○○○○○ Science

PHYSICAL
●●○○○○○○○○ Athletics (Climbing)
○○○○○○○○○○ Brawl
○○○○○○○○○○ Drive
●●●○○○○○○○ Firearms
●●●○○○○○○○ Larceny (Picking Locks)
●●○○○○○○○○ Stealth
○○○○○○○○○○ Survival
●●○○○○○○○○ Weaponry

SOCIAL
○○○○○○○○○○ Animal Ken
○○○○○○○○○○ Empathy
○○○○○○○○○○ Expression
●●○○○○○○○○ Intimidation
●○○○○○○○○○ Persuasion
○○○○○○○○○○ Socialize
●●●○○○○○○○ Streetwise (Gangs)
●●○○○○○○○○ Subterfuge
________________________________________
MERITS & ABILITIES

Starting Merits:
●●●○○○○○○○ Ambidextrous
●●○○○○○○○○ Danger Sense
●○○○○○○○○○ Fighting Finesse (Knife)
●○○○○○○○○○ Quick Draw (Firearms)

Bonus Merits: (acquired due to backstory)
●●○○○○○○○○ Noble Heritage
●●●○○○○○○○ Status (Detroit)
(Mason's low City Status for a prince represents the fact that he only became Prince of Detroit recently and has yet to fully consolidate power over his domain.)

XP-Purchased Merits:
●○○○○○○○○○ Contacts (Criminal)
●○○○○○○○○○ Fence
●●●○○○○○○○ Gunslinger
●●○○○○○○○○ Luxury
●●●●○○○○○○ Parkour


○○○○○○○○○○
________________________________________
SUPERNATURAL TEMPLATE

Vampire
Clan: Ventrue (+1 Presence)
Covenant: Invictus

Blood Potency
●○○○○○○○○○
Attribute/Skill Max: 5
Max/per Turn: 10/1


Disciplines
●○○○○○○○○○ Celerity
●○○○○○○○○○ Dominate
●○○○○○○○○○ Resilience

Experience Points
-2 Humanity: 10 XP
6 XP: Luxury ●●
2 XP: Contacts (Criminal) ●
2 XP: Fence ●
Veterancy: 50 XP
9 XP Skill: Firearms ●●●
12 XP Merit: Gunslinger ●●●
20 XP Merit: Parkour ●●●●
6 XP Skill: Intimidation ●●
3 XP Skill: Politics ●

WEAPON/EQUIPMENTDICE MODIFIERDAMAGE RATINGRANGECLIPSIZE

Handguns (dual Glock 17's)

 
2L
20/40/80

17+1

1/S

Combat Knives (number unknown; some concealed)

 
1LMeleeN/A

1/S
      



LEGEND:
Attributes: New dot x 5
Skills/Specializations: New dot x 3
Merits: New dot x 2
Supernatural Ability: New dot x 6
Other (Sample: Sin-Eater Keys): New dot x ?
Morality: New dot x 3
Supernatural Advantage: New dot x 8

Health = Stamina + Size
Willpower = Resolve + Composure
Speed = Strength + Dexterity + 5

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